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CCSv5 Fundamentals Workshop

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Overview

The CCSv5 Fundamentals Workshops are roughly half-day workshops for beginners who wish to learn the basics of the CCSv5 environment. The content covered varies depending on the device.


MSP430  

Software requirements 
Hardware requirements  MSP430G2231 or MSP430G2553 LaunchPad 
Target Audience  New users, or users new to CCSv5
Length  3-4 hours
Modules Included 
  • Overview
  • Getting Started
  • Watchpoints
  • Build properties
  • Debugging programs existing in flash
  • Portable Projects
  • ULP Advisor
  • GRACE basics
Materials

C2000  

Software requirements
Hardware requirements  F28069 Piccolo Experimenter Kit
Target Audience  New users, or users new to CCSv5
Length  3-4 hours
Modules Included 
  • CCS Overview 
  • Eclipse environment concepts 
  • Creating projects 
  • Watchpoints (data breakpoints) 
  • Debugging existing code in flash 
  • Profile clock 
  • Project options 
  • Target Configurations
  • Portable Projects
  • Real-time Mode 
  • UniFlash
Materials

AM3359 (BeagleBone)

Software requirements
  • CCSv5.2.1
  • STARTERWARE-AM335X version 2.00.00.06
  • TMS470 Compiler release 4.9.6 installed under the directory C:\ti\TMS470 4.9.6 Compiler
    • Available at the CCS Update site page.
  • Eclipse terminal plug-in (installation details shown in the materials section below)
Hardware requirements BeagleBone
Target Audience New users, or users new to CCSv5
Length 2~3 hours (can go longer depending on the questions)
Modules Included
  • CCS Overview
  • Eclipse environment concepts
  • Creating projects
  • Watchpoints (data breakpoints)
  • Profile clock
  • Project options
  • Target Configurations
  • Optimization
  • Portable Projects
Materials

Stellaris

Software requirements
Hardware requirements Stellaris Launchpad
Target Audience New users, or users new to CCSv5
Length 2~3 hours
Modules Included
  • CCS Overview
  • Eclipse environment concepts
  • Creating projects
  • Watchpoints (data breakpoints)
  • Profiling clock Cycles
  • Project options
  • Target Configurations
  • Updating Compiler Tools
  • Optimization
  • Portable Projects
Materials